Frontierland is one of the themed lands at the Magic Kingdom and is located to the left of Cinderella's Castle when entering the park. Frontierland is home to cowboys and pioneers, saloons, red rock formations, and gold rushes. Enjoy the beauty of the landscaping that exists in Frontierland, including the riverfront, as you enjoy the many attractions that Frontierland has to offer!
Attractions in Frontierland
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Splash Mountain
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Walt Disney World Railroad
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Big Thunder Mountain Railroad
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Splash Mountain
Thrill Type: Water Ride Thrill Ride with big and little drops
Height Requirement: Guests must be 40in or taller
FastPass+: Yes
Overview: Take a ride in a hallowed out log through Chick-A-Pin Hill with beloved characters and songs from the classic Disney film Song of the South. Follow along as Br'er Rabbit leaves his snug home in the Briar Patch in search of the laughing place! But Br'er Bear and Br'er Fox are always close behind and getting themselves into trouble trying to catch Br'er Rabbit! But once caught, Br'er Rabbit fools Br'er Bear and Br'er Fox into throwing him into the Briar Patch by using reverse psychology and saying "Skin me if you like but please don't throw me into that Briar Patch!"
Ride Length: approx 10:40 minutes
Handicapped Accessibility: Must transfer to/from wheelchair.
Tip: Don't want to get wet? Make sure to sit on the left side of the log and duck during the big drop!
Fun Fact: In the Laughin' Place room, there are little creatures that come down from the ceiling and make a sound. If you listen closely, you'll hear that the first one says "F," the second one says "S," and the third one says "U." The programmer went to FSU and paid tribute to his Alma mater!
Other Info: Splash Mountain features 5 drops, each moving you along to a different area. The first small drop brings you to Critter Cave. The second drop splashes you into the Fishing Place. The third drop slides you down into the Old Swimming Hole. The forth drop brings you into Br'er Fox's Lair. And the last drop, the 50 foot drop where you reach speeds of up to 40 mph, plummets you into Br'er Rabbit's home in the briar patch!
Height Requirement: Guests must be 40in or taller
FastPass+: Yes
Overview: Take a ride in a hallowed out log through Chick-A-Pin Hill with beloved characters and songs from the classic Disney film Song of the South. Follow along as Br'er Rabbit leaves his snug home in the Briar Patch in search of the laughing place! But Br'er Bear and Br'er Fox are always close behind and getting themselves into trouble trying to catch Br'er Rabbit! But once caught, Br'er Rabbit fools Br'er Bear and Br'er Fox into throwing him into the Briar Patch by using reverse psychology and saying "Skin me if you like but please don't throw me into that Briar Patch!"
Ride Length: approx 10:40 minutes
Handicapped Accessibility: Must transfer to/from wheelchair.
Tip: Don't want to get wet? Make sure to sit on the left side of the log and duck during the big drop!
Fun Fact: In the Laughin' Place room, there are little creatures that come down from the ceiling and make a sound. If you listen closely, you'll hear that the first one says "F," the second one says "S," and the third one says "U." The programmer went to FSU and paid tribute to his Alma mater!
Other Info: Splash Mountain features 5 drops, each moving you along to a different area. The first small drop brings you to Critter Cave. The second drop splashes you into the Fishing Place. The third drop slides you down into the Old Swimming Hole. The forth drop brings you into Br'er Fox's Lair. And the last drop, the 50 foot drop where you reach speeds of up to 40 mph, plummets you into Br'er Rabbit's home in the briar patch!
Children under 40 inches tall could play in the playground called "the Laughin' Place" that is located near the exit of Splash Mountain!
Check out the slideshow of pictures from Splash Mountain!
Walt Disney World Railroad in Frontierland
Thrill Type: Slow Train Ride
Height Requirement: Any Height
FastPass+: No
Overview: Take one of the four meticulously restored steam locomotives in a clock-wise direction all the way around the Magic Kingdom Park on the 1.5 mile track! From the Frontierland Station the train travels to the Fantasyland Station, followed by the Main Street, U.S.A. Station, and then returning back to the Frontierland Station.
Ride Length: approx 20 minutes
Handicapped Accessibility: Must transfer to/from wheelchair.
Tip: Take the train to get from the front of the park to the back corners of the park without having to fight the crowds, especially during the parade when you'd have to squeeze through the narrow sidewalks on Main Street, U.S.A.
Fun Fact: Walt Disney was a railroad enthusiast. It is because of that love for trains that railroads exist at every Disney Park around the world today!
Other Info: You could tell which of the four trains you are on by the color of the passenger cars! The Walter E. Disney train has five red passenger cars. The Lilly Belle train (named after Walt's wife) has five green passenger cars. The Roger E. Broggie train (named after an original Imagineer who lead the railroad project at Walt Disney) has five yellow passenger cars. And last, the Roy O. Disney train has five blue passenger cars.
Height Requirement: Any Height
FastPass+: No
Overview: Take one of the four meticulously restored steam locomotives in a clock-wise direction all the way around the Magic Kingdom Park on the 1.5 mile track! From the Frontierland Station the train travels to the Fantasyland Station, followed by the Main Street, U.S.A. Station, and then returning back to the Frontierland Station.
Ride Length: approx 20 minutes
Handicapped Accessibility: Must transfer to/from wheelchair.
Tip: Take the train to get from the front of the park to the back corners of the park without having to fight the crowds, especially during the parade when you'd have to squeeze through the narrow sidewalks on Main Street, U.S.A.
Fun Fact: Walt Disney was a railroad enthusiast. It is because of that love for trains that railroads exist at every Disney Park around the world today!
Other Info: You could tell which of the four trains you are on by the color of the passenger cars! The Walter E. Disney train has five red passenger cars. The Lilly Belle train (named after Walt's wife) has five green passenger cars. The Roger E. Broggie train (named after an original Imagineer who lead the railroad project at Walt Disney) has five yellow passenger cars. And last, the Roy O. Disney train has five blue passenger cars.
Check out the slideshow of pictures from the Frontierland Railroad Station!
Big Thunder Mountain Railroad
Thrill Type: Rollercoaster Thrill ride with small drops
Height Requirement: Guests must be 40in or taller
FastPass+: Yes
Overview: "This hear's the wildest ride in the wildnernesssssss!" are the last words you hear after boarding your runaway mine train and head off on a journey through an abandoned mine shaft! Two lifts, bats in tunnels, falling boulders, and sharp turns are just a few of the experiences you will have while whipping around the rickety track of Big Thunder Mountain Railroad!
Ride Length: approx 3:00 minutes
Handicapped Accessibility: Must transfer to/from wheelchair.
Tip: Riding Big Thunder Mountain Railroad at night enhances the ride experience as the sharp turns and speed feels so much more intense!
Fun Fact: Big Thunder Mountain Railroad construction was put on hold two times due to the construction of the Pirates of the Caribbean attraction and Space Mountain. Originally conceived in the early 1970s, Big Thunder Mountain Railroad didn't open until November 15th, 1980!
Other Info: Big Thunder Mountain Railroad reaches maximum speeds of 36 mph and a maximum height of 104 ft.
Height Requirement: Guests must be 40in or taller
FastPass+: Yes
Overview: "This hear's the wildest ride in the wildnernesssssss!" are the last words you hear after boarding your runaway mine train and head off on a journey through an abandoned mine shaft! Two lifts, bats in tunnels, falling boulders, and sharp turns are just a few of the experiences you will have while whipping around the rickety track of Big Thunder Mountain Railroad!
Ride Length: approx 3:00 minutes
Handicapped Accessibility: Must transfer to/from wheelchair.
Tip: Riding Big Thunder Mountain Railroad at night enhances the ride experience as the sharp turns and speed feels so much more intense!
Fun Fact: Big Thunder Mountain Railroad construction was put on hold two times due to the construction of the Pirates of the Caribbean attraction and Space Mountain. Originally conceived in the early 1970s, Big Thunder Mountain Railroad didn't open until November 15th, 1980!
Other Info: Big Thunder Mountain Railroad reaches maximum speeds of 36 mph and a maximum height of 104 ft.
Check out the slideshow of pictures from Big Thunder Mountain Railroad as well as the "Point-of-View" (POV) YouTube video below of the full ride!
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Tom Sawyer Island
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Country Bear Jamboree
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Frontierland Shootin' Arcade
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Tom Sawyer Island
Thrill Type: Slow raft ride, walk-through tour
Height Requirement: Any Height
FastPass+: No
Overview: Take a log raft ride across the Rivers of America as an adventure awaits on Tom Sawyer Island. With many trails and dirt roads and an abundance of rocking chairs and benches in the shade, Tom Sawyer Island is a great place to unwind and relax a little bit while still taking a little adventure!
Ride Length: at your own pace (approx 15-20 minutes)
Handicapped Accessibility: Must be ambulatory.
Tip: Tom Sawyer Island tends to be one of the slower attractions at the Magic Kingdom. Therefore it's a great place to go to relax and to easily find a seat in the shade while letting the little ones run around!
Fun Fact: Walt Disney himself reviewed the original design of Tom Sawyer Island and didn't like what he saw. Therefore he took the plans home one night and re-imagined much of the island landscaping, shape, inlets, and coves that we still adore today!
Other Info: Harper's Mill, Injun Joe's Cave, Fort Langhorn, Potter's Mill, and Tom Sawyer Scavage Fort are the legendary sites that you can explore on your trip to Tom Sawyer Island!
Height Requirement: Any Height
FastPass+: No
Overview: Take a log raft ride across the Rivers of America as an adventure awaits on Tom Sawyer Island. With many trails and dirt roads and an abundance of rocking chairs and benches in the shade, Tom Sawyer Island is a great place to unwind and relax a little bit while still taking a little adventure!
Ride Length: at your own pace (approx 15-20 minutes)
Handicapped Accessibility: Must be ambulatory.
Tip: Tom Sawyer Island tends to be one of the slower attractions at the Magic Kingdom. Therefore it's a great place to go to relax and to easily find a seat in the shade while letting the little ones run around!
Fun Fact: Walt Disney himself reviewed the original design of Tom Sawyer Island and didn't like what he saw. Therefore he took the plans home one night and re-imagined much of the island landscaping, shape, inlets, and coves that we still adore today!
Other Info: Harper's Mill, Injun Joe's Cave, Fort Langhorn, Potter's Mill, and Tom Sawyer Scavage Fort are the legendary sites that you can explore on your trip to Tom Sawyer Island!
Country Bear Jamboree
Thrill Type: Sit down show
Height Requirement: Any Height
FastPass+: No
Overview: Sit down in the cool air conditioned theater known as Grizzly Hall and watch 18 Country Bear audio-animatronics as they preform classic country tunes! With 5 separate stages and three animal heads mounted on the walls in the audience, you're sure to have a knee slappin' good time!
Show Length: approx 16 minutes
Handicapped Accessibility: May remain in wheelchair.
Tip: There is a sign in the front of the Country Bear Jamboree that tells you approx when the next show will start. If you still have plenty of time, take a break at the restrooms, grab a snack, check out the stores, or whatever else you would like to do!
Fun Fact: The Country Bear Jamboree was originally created to be placed at a ski resort in Colorado to provide some sort of entertainment to the guests at the resort. However, plans for the ski resort fell through but plans for the Country Bear Jamboree carried on, and it was decided to be included at the Magic Kingdom for it's grand opening in 1971!
Other Info: Meet the bears: Henry, Liver Lips McGrowl, Wendell, Teddi Berra, Ernest, Terrence (aka Shaker), Trixie, Big Al, Gomer, Baby Oscar, the Sun Bonnet Trio which includes Bunny, Bubbles, and Beulah, and the Five Bear Rugs which includes Zeke, Zeb, Ted, Fred, and Tennessee. Other animals featured in the show are the mounted heads, Buff, Max, and Melvin, and then the raccoon pal that cuddles around Henry's top hat is Sammy.
Height Requirement: Any Height
FastPass+: No
Overview: Sit down in the cool air conditioned theater known as Grizzly Hall and watch 18 Country Bear audio-animatronics as they preform classic country tunes! With 5 separate stages and three animal heads mounted on the walls in the audience, you're sure to have a knee slappin' good time!
Show Length: approx 16 minutes
Handicapped Accessibility: May remain in wheelchair.
Tip: There is a sign in the front of the Country Bear Jamboree that tells you approx when the next show will start. If you still have plenty of time, take a break at the restrooms, grab a snack, check out the stores, or whatever else you would like to do!
Fun Fact: The Country Bear Jamboree was originally created to be placed at a ski resort in Colorado to provide some sort of entertainment to the guests at the resort. However, plans for the ski resort fell through but plans for the Country Bear Jamboree carried on, and it was decided to be included at the Magic Kingdom for it's grand opening in 1971!
Other Info: Meet the bears: Henry, Liver Lips McGrowl, Wendell, Teddi Berra, Ernest, Terrence (aka Shaker), Trixie, Big Al, Gomer, Baby Oscar, the Sun Bonnet Trio which includes Bunny, Bubbles, and Beulah, and the Five Bear Rugs which includes Zeke, Zeb, Ted, Fred, and Tennessee. Other animals featured in the show are the mounted heads, Buff, Max, and Melvin, and then the raccoon pal that cuddles around Henry's top hat is Sammy.
Check out the slideshow of pictures of the Country Bear Jamboree show as well as the "Point-of-View" (POV) YouTube video below for the full Country Bear Jamboree show!
Frontierland Shootin' Arcade
Thrill Type: Arcade Game
Height Requirement: Any Height
FastPass+: No
Overview: Get ready for a shootout and grab on to a .54-caliber Hawkins buffalo rifle at legendary Boot Hill in Tombstone, Arizona! With 97 targets in the shooting gallery, you'll be sure to have your hands full when shooting at moving and stationary targets including a jail, a hotel, a bank, a cemetery, covered wagons, a cactus, and a mine!
Ride Length: at your own pace, $.50 for about 35 shots
Handicapped Accessibility: May remain in wheelchair.
Tip: The Frontier Shootin' Arcade has an additional cost to it. However, there are random times throughout the day where they open up the guns to everyone at no cost!
Fun Fact: When the Frontier Shootin' Arcade first opened up, the guns fired lead pellets at the targets. This caused a huge maintenance cost of needing to repaint the targets almost every night. Maintenance workers used approx 2000 gallons of paint per year for the maintenance!
Other Info: The rifles shoot an invisible beam of infrared light at the light up targets. When the target is hit, the light shuts off and sometimes there is even an action that takes place. For example, when you hit the bottle, the bottle spins around!
Height Requirement: Any Height
FastPass+: No
Overview: Get ready for a shootout and grab on to a .54-caliber Hawkins buffalo rifle at legendary Boot Hill in Tombstone, Arizona! With 97 targets in the shooting gallery, you'll be sure to have your hands full when shooting at moving and stationary targets including a jail, a hotel, a bank, a cemetery, covered wagons, a cactus, and a mine!
Ride Length: at your own pace, $.50 for about 35 shots
Handicapped Accessibility: May remain in wheelchair.
Tip: The Frontier Shootin' Arcade has an additional cost to it. However, there are random times throughout the day where they open up the guns to everyone at no cost!
Fun Fact: When the Frontier Shootin' Arcade first opened up, the guns fired lead pellets at the targets. This caused a huge maintenance cost of needing to repaint the targets almost every night. Maintenance workers used approx 2000 gallons of paint per year for the maintenance!
Other Info: The rifles shoot an invisible beam of infrared light at the light up targets. When the target is hit, the light shuts off and sometimes there is even an action that takes place. For example, when you hit the bottle, the bottle spins around!
Check out slideshow below of the Frontierland Shootin' Arcade and the "Point-of-View" (POV) YouTube video below to see the Frontierland Shootin' Arcade in action!